Changelog

19 December 2020
  • Migrated to new servers
  • Overhauled the homepage UI
  • Improved the responsiveness on small screen sizes
23 June 2018
  • Gas grenade kills are now correctly tracked.
  • Prevented invincible players from taking explosive & gas damage.
  • Stopped spectating players using their abilities after death.
  • Fixed bug that caused logged in players to appear as guests on the leaderboard.
  • Reduced chances of spawning inside other players.

Please post to the discord if you come across any bugs.

28 May 2018
  • Nerfed turret damage by 25%.
  • Nerfed turret turn speed by 30%.
  • Increased turret recharge time from 30 to 60 seconds.
  • Removed spectating players from minimap.
22 May 2018
  • Added a new Turret perk.
  • When placed, turrets will be active for 1 minute.
  • The turret perk recharges in 30 seconds.
  • Bullets fired by the turret are similar to the bullets fired by the assault rifle.
  • Turrets have unlimited ammo.
14 May 2018
  • Upgrades can now be triggered with number keys.
25 April 2018
  • Added a server selector.
20 April 2018
  • Made teammates' minimap positions more visible.
  • Clan mode is under development.
  • Post suggestions to the subreddit/discord.
16 April 2018
  • Teammates' positions are now shown on minimap.
  • Reduced range of frag grenade.
  • Slightly nerfed view distance.
  • Fixed bug where upgrades could go beyond level 5.
12 April 2018
  • Improved player collisions.
  • Removed player collision damage.
  • Nerfed number of frag grenade particles by 25%.
  • Expanded view distance by 15%.
9 April 2018
  • Added a frag grenade perk.
  • Nerfed the shotgun range by 11%.
  • Reduced the barrier perk recharge time by 20%.
5 April 2018
  • Shortened the shotgun model so that it can perform better at close range.
  • Nerfed the shotgun range by 10%.
  • Removed score yield from bullet damage done to barriers.
2 April 2018
  • Now awarding higher score for taking points, less for neutralizing.
  • Allow players to stay invincible while spending upgrade points.
  • Reduced sniper damage by 15%.
  • Reduced shotgun projectiles per shot by 15%.
  • Fixed stats tracking bugs.
  • Fixed lingering shield HP bar bug.
30 March 2018
  • Now awarding players 25% of their previous score on respawn.
  • Reduced assault damage by 33% and damage drop by 50%.
  • Reduced assault starting mag capacity to 16.
  • Increased speed and agility of players with advanced weapons.
  • Buffed self destruct by lowering timer to one second.
  • Decreased radius of gas grenade by 30%.
28 March 2018
  • Added a shield for newly spawned players, it can absorb damage but it doesn't recharge.
  • Increased the speed and agility of players using the pistol.
  • Slightly decreased the speed and agility of players using the assault, snipers and shotguns.
  • Buffed shotgun damage by 50%.
  • Nerfed assault damage by 14% and range by 6%.
26 March 2018
  • Stopped awarding score to invincible players.
  • Prevented invincible players from capturing/holding points.
  • Increased pistol bullet range.
  • Increased damage drop on sniper bullets.
  • Decreased initial sniper mag capacity to 5.
  • Increased shotgun damage and range.
  • Fixed occasional log in errors.
24 March 2018
Initial Launch!
  • Launched US game servers.
  • Launched stats tracking servers.
  • Launched register/login system.