Changelog
19 December 2020
- Migrated to new servers
- Overhauled the homepage UI
- Improved the responsiveness on small screen sizes
23 June 2018
- Gas grenade kills are now correctly tracked.
- Prevented invincible players from taking explosive & gas damage.
- Stopped spectating players using their abilities after death.
- Fixed bug that caused logged in players to appear as guests on the leaderboard.
- Reduced chances of spawning inside other players.
Please post to the discord if you come across any bugs.
28 May 2018
- Nerfed turret damage by 25%.
- Nerfed turret turn speed by 30%.
- Increased turret recharge time from 30 to 60 seconds.
- Removed spectating players from minimap.
22 May 2018
- Added a new Turret perk.
- When placed, turrets will be active for 1 minute.
- The turret perk recharges in 30 seconds.
- Bullets fired by the turret are similar to the bullets fired by the assault rifle.
- Turrets have unlimited ammo.
14 May 2018
- Upgrades can now be triggered with number keys.
25 April 2018
20 April 2018
- Made teammates' minimap positions more visible.
- Clan mode is under development.
- Post suggestions to the subreddit/discord.
16 April 2018
- Teammates' positions are now shown on minimap.
- Reduced range of frag grenade.
- Slightly nerfed view distance.
- Fixed bug where upgrades could go beyond level 5.
12 April 2018
- Improved player collisions.
- Removed player collision damage.
- Nerfed number of frag grenade particles by 25%.
- Expanded view distance by 15%.
9 April 2018
- Added a frag grenade perk.
- Nerfed the shotgun range by 11%.
- Reduced the barrier perk recharge time by 20%.
5 April 2018
- Shortened the shotgun model so that it can perform better at close range.
- Nerfed the shotgun range by 10%.
- Removed score yield from bullet damage done to barriers.
2 April 2018
- Now awarding higher score for taking points, less for neutralizing.
- Allow players to stay invincible while spending upgrade points.
- Reduced sniper damage by 15%.
- Reduced shotgun projectiles per shot by 15%.
- Fixed stats tracking bugs.
- Fixed lingering shield HP bar bug.
30 March 2018
- Now awarding players 25% of their previous score on respawn.
- Reduced assault damage by 33% and damage drop by 50%.
- Reduced assault starting mag capacity to 16.
- Increased speed and agility of players with advanced weapons.
- Buffed self destruct by lowering timer to one second.
- Decreased radius of gas grenade by 30%.
28 March 2018
- Added a shield for newly spawned players, it can absorb damage but it doesn't recharge.
- Increased the speed and agility of players using the pistol.
- Slightly decreased the speed and agility of players using the assault, snipers and shotguns.
- Buffed shotgun damage by 50%.
- Nerfed assault damage by 14% and range by 6%.
26 March 2018
- Stopped awarding score to invincible players.
- Prevented invincible players from capturing/holding points.
- Increased pistol bullet range.
- Increased damage drop on sniper bullets.
- Decreased initial sniper mag capacity to 5.
- Increased shotgun damage and range.
- Fixed occasional log in errors.
24 March 2018
Initial Launch!
- Launched US game servers.
- Launched stats tracking servers.
- Launched register/login system.